Anti-Knight Irregular Consecutive Sudoku

Sudoku with bars between consecutive neighbours. Cells a knight’s move apart cannot contain the same digit. Irregular regions replace the square boxes; each region holds every digit once.
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Solve the sudoku. Neighbouring cells joined by a bar differ by 1; without a bar there is no restriction. Cells a knight’s move apart cannot contain the same digit. Irregular regions replace the square boxes; each region holds every digit once.
Logic · Numbers · Deduction · Grid
Brain training · PuzGo